This Wednesday must have been the best day of my life.

Solve It – Pack 1 got released
When I woke up very early in the morning, the first thing I did was to check AppHub for the review status. A few seconds later I started the Xbox and bought a version of my first released game. What a feeling! The game is available on XBLIG and can be bought here. Next up is Solve It – Pack 2, with some new features and of course some new exciting cubes to experience. I will also look into Windows Phone 7, making a sweet port of Solve It. I think it would be a great game for the mobile phone as well.

Winning a BAFTA award
Getting to the award ceremony was the reason I got up early in the first place. We got to London and into the BAFTA award, dressed up and all fancy. Together with four of my friends, we formed That Game Studio (a team name chosen as a tribute to That Game Company), one of the winning teams of Dare to be Digital 2010. Together with the teams Angry Mango and Team Tickle we were nominated for the BAFTA Ones to watch 2011 award. Just getting there, and getting interviewed and photographed and being able to breath the same air as “real” game developers was amazing. Just amazing. Add some good food, free drinks and some lovely company at our table (Wacom, Blitz, Sony and Dare to be Digital).
Also add that we won the BAFTA Ones to watch 2011 award. The most awesome thing that has ever happened.
To me, personally, this is a great milestone. Just finishing my education in games design me and my team competed in Dare to be Digital and were one of the winning teams. Now I’ve won a BAFTA award. Amazing. As I see it, this proves that I (and the team) have what it takes to some day become one of those “real” game developers.
What happens now?
Right now we need to get Twang! out there (and celebrate). We will be looking for ways to publish the game, preferrably with the help of a publisher. After that – who knows?